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Striking the ideal balance between aesthetics and functionality to create a state-of-the-art game is no small feat.
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Learn how to build games with stunning graphics A Few More Words about the Frame Buffer Object.Casting Shadows Using the Depth Texture.AUDIO AND OTHER COOL GAME PROGRAMMING STUFF.First-Person Camera with Collision Detection.Collision Callbacks, Triggers, and Contacts.Adding Texture Support to Your Fragment Shader.Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps Offers explanation of full-function 2D and 3D graphics on embedded systemsĪddresses the principal technology for hardware-accelerated graphical rendering
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Provides a project template for iOS and Android platformsÄelves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Develop graphically sophisticated apps and games today!